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Super Mario 64: Shindou Pak Taiou Version
The Bit Wars · 1997

Super Mario 64: Shindou Pak Taiou Version

Nintendo 64 · Nintendo Entertainment Analysis & Development
PlatformAdventure
71
Collectability score
provisional · live trend arrives with PriceCharting

About — This version of Super Mario 64, originally released only in Japan, is an enhancement over the International release of the game, as it retains all of the glitch fixes as well as graphical and sound changes. The main differences of this version are the Rumble Pak support, some small glitch fixes, the most notorious being the removal of the backwards long jump, a very important technique for the speedrunning scene, and a new title screen easter egg. This version would later be released on the iQue Player in China (without Rumble support), on the Japanese Wii and Wii U Virtual Console. It was finally localized and released internationally as part of Super Mario 3D All-Stars (under the name of "Super Mario 64"), with small visual enhancements.

↑ price history — the proprietary data only we store (begins on first snapshot)
Loose est$67
CIB est$206
Sealed est$1675
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Released on: click a console for its sold prices Wii Nintendo 64 Wii U