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Blockout
8-Bit Boom · 1989

Blockout

Nintendo Entertainment System · Logical Design Works
PuzzleArcade
72
Collectability score
provisional · live trend arrives with PriceCharting

About — Blockout is a puzzle videogame, created in 1989 by Polish developer - California Dreams, designed by Aleksander Ustaszewski and Mirosław Zabłocki. The game is the logical extension of Tetris into the third dimension. In Tetris, the player manipulates a set of tetrominoes which fall into a two-dimensional pit (seen from the side). The aim is to solve a real-time packing problem by forming complete rows, which then disappear and score points. Poor play leads to incomplete rows, caused by inefficient arrangements of tiles; these rows do not disappear, giving the player progressively less space and less time to play subsequent pieces. Similarly, in Blockout, the player manipulates a set of polycubes which fall into a three-dimensional pit (seen from above; the pieces appear in the foreground and fall away). The pieces can be rotated around all three axes, and moved horizontally and vertically. The aim is to form complete layers.

↑ price history — the proprietary data only we store (begins on first snapshot)
Loose est$57
CIB est$155
Sealed est$1596
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Released on: click a console for its sold prices Arcade Apple IIGS Web browser PC-8800 Series Commodore C64/128/MAX Atari Lynx Sega Genesis Atari ST/STE macOS DOS Amiga Nintendo Entertainment System